

Changed standart of external shaders, removed ScreenScaleY and ScreenSize replaced by vector of 4 values. With ne enbeffectprepass.fx shader file you can make more than just depth of field, it's executed before enbeffect.fx and working with hdr values in multipass mode (up to 8 passes).


Added code of programmable external depth of field effect (only added, but "todo"). V0.101: Fixed bugs of previous version (at least what is see). Many bugs of previous version is still here, i'll fix them later. V0.102: Tatsudoshi: Fixed few bugs, most work is done for increasing performance (not all yet). Graphic changes are only get back to SSAO code from version 0.099 with minor update of indirect lighting intensity. This may be useful for users with Optimus laptops or for those, who using overlay tools like EVGA, Afterburn, D3D Overrider, XFire and others. V0.103: Implemented experimental code of injector instead of standart d3d9 wrapper. V0.106: Optimized code to make it less cpu dependent. V0.108: Simplified version with many effects removed, but performance is very high. V0.109: Test beta version for NVidia cards with huge optimization. For NVidia users this version do not create fake videocard "ENB", so you must redetect graphic options by game launcher if previously used modification 0.103 or earlier version. Best performance with NVidia cards temporary, but ATI users also may use this version, it have fixes for bugs of 1.5.26.0 patch (set ForceFakeVideocard=true). V0.110: Version is similar to 0.103, but with new shadow effect, bugfix for parallax, optimization. Changed detailed shadow quality presets (-1 is extreme, 0 is high, 1 is middle, 2 is low) for better details. Partially changed code of SSAO and Indirect Lighting mix for better quality, modified method of computing distance fade factors of these effects (FadeFogRangeDay, FadeFogRangeNight). Parallax bugfix also should work for ATI users (mod is here ). Do not set ForceFakeVideocard=true in this version, it's now for bugfixing mode and will be removed later. Performance in this version optimized for ATI videocards also, but i don't have hardware for testing, so not sure how it work on practice. V0.112: This version is similar to 0.103, but with new shadow effect, bugfix for parallax, optimization. Start SkyrimLauncher.exe to configure your video options again. Visit forum, there is a topic about this version.īFloatPointRenderTarget=1 must be set in SkyrimPrefs.ini file to make this mod work.

Warning! This version have simpified sun rays effect. POSTING THE ENBSERIES BINARY FILES ON NEXUS SITES IS STRICTLY PROHIBITED
